Cayden Mak
From Digital Humanities Wiki
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|name = Cayden Mak | |name = Cayden Mak | ||
|narrative = Background<br/> | |narrative = Background<br/> | ||
| - | |narrative content = | + | |narrative content = I like to tinker with rulesets; recovering philosopher of language.<br/> |
|digital interests = Digital interests<br/> | |digital interests = Digital interests<br/> | ||
| - | |digital interests content = | + | |digital interests content = My primary research interests are related to games, broadly construed. At the moment this includes video game aesthetics, techno-queerness/cyborgs, building critically engaged locative media games, and hacking government systems.<br/> |
}} | }} | ||
Revision as of 01:57, 12 October 2010
| Cayden Mak | |
|---|---|
| Cyborg | |
| & the sounds of dead buildings | |
| Research interests: | Critical practices in games, gaming, and locative media. |
| Institutional affiliation: | University at Buffalo |
| Departmental affiliation: | Dept. of Media Study |
| Office location: | 288 CFA |
| E-mail: | caydenma@buffalo.edu |
| URI: | Portfolio |
| Membership status: | Student member |
| Digital projects: | play/share beyond/in Buy In -- Don't Sell Out |
Cayden Mak
Background
I like to tinker with rulesets; recovering philosopher of language.
Digital interests
My primary research interests are related to games, broadly construed. At the moment this includes video game aesthetics, techno-queerness/cyborgs, building critically engaged locative media games, and hacking government systems.
