Cayden Mak
From Digital Humanities Wiki
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|name = Cayden Mak | |name = Cayden Mak | ||
|narrative = Background<br/> | |narrative = Background<br/> | ||
| - | |narrative content = I like to tinker with rulesets | + | |narrative content = I like to tinker with rulesets. I'm interested in engagement rather than mere participation.<br/> |
|digital interests = Digital interests<br/> | |digital interests = Digital interests<br/> | ||
|digital interests content = My primary research interests are related to games, broadly construed. At the moment this includes video game aesthetics, techno-queerness/cyborgs, building critically engaged locative media games, and hacking government systems.<br/> | |digital interests content = My primary research interests are related to games, broadly construed. At the moment this includes video game aesthetics, techno-queerness/cyborgs, building critically engaged locative media games, and hacking government systems.<br/> | ||
}} | }} | ||
Current revision
| Cayden Mak | |
|---|---|
| Cyborg | |
| & the sounds of dead buildings | |
| Research interests: | Critical practices in games, gaming, and locative media. |
| Institutional affiliation: | University at Buffalo |
| Departmental affiliation: | Dept. of Media Study |
| Office location: | 288 CFA |
| E-mail: | caydenma@buffalo.edu |
| URI: | Portfolio |
| Membership status: | Student member |
| Digital projects: | play/share beyond/in Buy In -- Don't Sell Out |
Cayden Mak
Background
I like to tinker with rulesets. I'm interested in engagement rather than mere participation.
Digital interests
My primary research interests are related to games, broadly construed. At the moment this includes video game aesthetics, techno-queerness/cyborgs, building critically engaged locative media games, and hacking government systems.
